Patch 7.21 Notes

Patch 7.21 takes to the stars with Cosmic Exploration: large-scale gameplay for Disciples of the Hand and Land, and brand-new tool enhancement with Cosmic Tools. Join hands with the Loporrits and work to discover the wonders of distant stars!
* Additional features will be implemented in future updates:
Mamool Ja Allied Society Quests, the Occult Crescent, Weapon Enhancement Quests - Phantom Weapons, and Inconceivably Further Hildibrand Adventures sidequests are scheduled to release in Patch 7.25.
* Updated Wednesday, 30 April 2025 at 8:00 (GMT) / 9:00 (BST) / 18:00 (AEST)
FINAL FANTASY XIV Patch 7.21
Patch 7.21 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood.

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
-



- These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Playable Content
Quests
New side story quests have been added.
Cosmic Exploration


A Cosmic Homecoming
- Disciple of the Hand or Land level 10
- Old Sharlayan (X:12.6 Y:13.6)
- Namingway
- Players must first complete the main scenario quest "Endwalker."
Passion, Thy Name Is Ardorum
- Disciple of the Hand or Land level 10
- Sinus Ardorum (X:20.4 Y:20.0)
- Searchingway
- Players must first complete the sidequest "A Cosmic Homecoming," and achieve a certain rank in cosmic exploration.
A Manager's Patience
- Disciple of the Hand or Land level 10
- Sinus Ardorum (X:21.6 Y:21.1)
- Mumukko
- Players must first complete the quest "Passion, Thy Name Is Ardorum," and contribute a certain amount to cosmic exploration.
A Manager's Persistence
- Disciple of the Hand or Land level 10
- Sinus Ardorum (X:21.6 Y:21.1)
- Mumukko
- Players must first complete the quest "A Manager's Patience."
Housing
Furnishings from the FFXIV Furnishing Design Contest have been added.
Learn more about the FFXIV Furnishing Design Contest 2022.

New furnishings have been added.


New orchestrion rolls have been added.
Miscellaneous
New emotes have been added.

Battle System
The contrast has been adjusted for magic sigils created by enemy attacks in Recollection and Recollection (Extreme).
Players will now receive the power of the Echo in AAC Light-heavyweight Tier (Savage).
The Echo will take effect upon commencing this duty, increasing players' maximum HP, damage dealt, and healing potency by 10%.
* Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
Items
Cosmic exploration has been added.

Work together with your fellow Disciples of the Hand and Land to explore the uncharted terrain of the cosmos!
As exploration progresses, the appearance of your base camp will change, new areas will be unlocked, and a variety of rewards may be gained. While new stars will be added regularly throughout the span of Patch 7.x, the first goal is to establish a base upon the Source's moon in a location called Sinus Ardorum.
You may only access cosmic exploration areas and quests from your Home World.
Requirements
A Cosmic Homecoming
- Disciple of the Hand or Land level 10
- Old Sharlayan (X:12.6 Y:13.6)
- Namingway
- Players must first complete the main scenario quest "Endwalker."
Traveling to Sinus Ardorum
Players can travel to Sinus Ardorum at any time by speaking with Drivingway in Mare Lamentorum (X:21.9 Y:13.2).
Moving Around in Cosmic Exploration
While mounts are not permitted in cosmic exploration areas, the following actions are available to facilitate swift travel.
Stellar Sprint
This action boosts movement speed in cosmic exploration areas.
Stellar Sprint has increased movement speed when compared to regular Sprint, and its effect ends only upon reuse.
Stellar Return
This action has no recast timer and transports players back to the rainbow crystal located in the center of a given cosmic exploration area.
* Updated Wednesday, 23 April 2025 at 5:00 (GMT) / 6:00 (BST) / 15:00 (AEST)
Exotablet
Your exotablet will support your endeavors during cosmic exploration.

Infrastructure Index
Shows the current status of cosmic exploration.

By completing stellar missions, progress will increase. Once the progress gauge has been filled and the respective project completed, cosmic exploration will proceed to the next stage.
As cosmic exploration proceeds, new types of stellar missions will be added alongside different facilities, such as the Cosmoliner, a means of speedy transportation.

Stellar Missions
Stellar missions are requests issued to procure necessary materials for cosmic exploration.
Players may accept stellar missions via the exotablet. Completion of stellar missions increases overall progress and unlocks more advanced stellar missions. Missions are scored by three ranks: gold, silver, and bronze. Obtaining a higher score will result in greater returns.
Furthermore, stellar missions are quest synced, ensuring that rewards and difficulty level are distributed appropriately given a player's current level.

After initiating a stellar mission, the following features can be accessed from the Mission in Progress widget:

- Cosmopouch
The cosmopouch is an exclusive inventory reserved for supplies, crafted items, and gathered materials used in cosmic exploration.
- Cosmic Crafting Log
The cosmic crafting log enables Disciples of the Hand to craft items for stellar missions.
- Stellar Reduction
Stellar Reduction enables Disciples of the Land to aetherially reduce items for stellar missions.
Alongside basic missions exist provisional missions and critical missions. Completing the latter two will yield greater rewards than basic missions.
Provisional Missions
- Sequential Missions
These missions will become available for five minutes after completing certain stellar missions with a gold star rank.
Sequential missions are created from a variety of missions, and completing them with the highest score possible will cause more to appear.
- Weather-restricted Missions/Time-restricted Missions
These missions are available during certain times or weather conditions.
Critical Missions
Critical missions become available during red alerts.
When a red alert is issued, two gauges will appear at the top of the screen to symbolize progress made for the classes in current demand.

Players may complete critical missions for the designated classes as many times as they choose, earning greater rewards than normal. Each time a critical mission is completed, the respective alert gauge will increase. By cooperating with other players, both gauges may be filled within the time limit, resolving the red alert and granting bonus rewards for all who contributed.
If both gauges are not filled within the allotted time, fewer bonus rewards will be distributed to contributors.
Mech Ops

Mech ops are large-scale directives issued in Sinus Ardorum that make use of special mechs to complete objectives at designated intervals.
Players may participate as either pilots or ground support.

Piloting a Mech
When a mech op directive is issued, players may use their exotablets to submit a pilot application, which must first be purchased with lunar credits. Once the entry period has expired, five players will be selected at random from the applicants and assigned to a mech. Players who are not chosen will regain their pilot application. Furthermore, each time a player is not chosen, their chances of being chosen next time will improve.
By completing mech ops, players will obtain a variety of rewards, including tickets to participate in a special type of cosmic fortune, explained further below.
Ground Support
By traveling to the directive's location and selecting "Join Event" from the duty list, players may participate in a mech op as ground support, assisting the pilots.
By completing mech ops, players will obtain cosmic exploration-specific currency, experience points, and a bonus effect for a set number of stellar missions.
Cosmic Exploration Projects

Large-scale projects will be triggered as milestones are reached in cosmic exploration.
When a project has been scheduled, a notification will be issued at the top of the screen, and after an allotted time has passed, the project will automatically commence. In order to participate, press the "Join FATE" button while in the designated location.
When a project has been completed, progress will be advanced to the next stage and changes to the field will be reflected. Participants will receive rewards dependent on contribution.
Currencies
Stellar missions, mech ops, and projects will all yield currencies exclusive to cosmic exploration.
Cosmocredits
Players may exchange cosmocredits for gear, furnishings, and other items by speaking with Mesouaidonque in Sinus Ardorum (X:21.8 Y:21.8).
Lunar Credits
Players may exchange lunar credits for mech op pilot applications by speaking with Alerot in Sinus Ardorum (X:22.4 Y:20.3), or use them to draw cosmic fortunes, explained below.
Stellar Successes
Players may earn rewards by contributing to cosmic exploration in certain ways.
Daily Successes are reset daily, whereas Standard Successes incorporate all contributions made to cosmic exploration. By completing these successes, players can earn rewards like cosmocredits and lunar credits.
You can confirm your current successes via the exotablet.

Cosmic Fortunes

Cosmic fortunes are roulettes that grant a variety of items as prizes.
Players may exchange lunar credits to draw cosmic fortunes by speaking with Orbitingway in Sinus Ardorum (X:21.8 Y:21.1). Players may pick between two roulettes with differing prizes.
Additionally, a special roulette exists for those in possession of tickets earned from piloting during a mech op.
Star Contributors
Players with the highest contribution scores at the end of any given ranking period are celebrated as "Star Contributors."
Calculating Player Contributions
Ranking periods become active or inactive every twenty-four hours, and reset daily at 9:00 (GMT) / 10:00 (BST) / 19:00 (AEST).
During active ranking periods, players' contributions from stellar missions, mech ops, and projects are calculated. Players can check their current standing by speaking with Scanningway in Sinus Ardorum (X:21.2 Y:21.0).
Commendation
Star Contributors will be honored for fourteen days in the following ways:
- A hologram of the player will be displayed in Sinus Ardorum (X:21.1 Y:21.1).
* The hologram will be established after a certain stage of progress is completed. - The player's name will be displayed on the starward standings stela in Sinus Ardorum (X:21.1 Y:21.1).
- A special visual effect will be applied to the character in cosmic exploration areas.
Star Contributors cannot be reselected for fourteen days. However, if the current Star Contributor still holds the highest contribution score on the fourteenth day after being selected, they will be designated as Star Contributor again on the following day.

Cosmic tools have been added.

By participating in cosmic exploration, players can obtain class-specific tools for Disciples of the Hand and Land which can be enhanced.
Requirements
Players can unlock cosmic tools by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
Obtaining Cosmic Tools
By using the cosmic prototype coffer obtained by completing the quest "A Cosmic Homecoming," players may obtain the first cosmic tool prototype of their current class.
Players may obtain subsequent prototypes by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
Enhancing Cosmic Tools
By completing stellar missions, players will obtain research data critical for tool enhancement. Cosmic prototypes do not need to be equipped to accrue research data.
Players can confirm required research via "Cosmic Research" on the exotablet.

Once players have accrued sufficient research data, they may report to Researchingway in Sinus Ardorum (X:21.1 Y:21.8). Doing so will allow players to obtain enhanced prototypes and cosmic tools.
While players may obtain numerous cosmic prototypes and tools, research data can only be accrued via stellar missions for any given class.
New items have been added.

View the new items.
New dyes have been added.
- Carmine Red Dye
- Neon Pink Dye
- Bright Orange Dye
- Neon Yellow Dye
- Neon Green Dye
- Azure Blue Dye
- Violet Purple Dye
- Metallic Pink Dye
- Metallic Ruby Red Dye
- Metallic Cobalt Green Dye
- Metallic Dark Blue Dye

New mounts have been added.

A new minion has been added.

A new accessory has been added.

New facewear has been added.

System
In order to prevent server congestion, we will be implementing multiple field instances for Mare Lamentorum and the area newly added in Patch 7.21.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
The division of Heritage Found into multiple instances, added to alleviate congestion in Patch 7.2, will be removed.
New achievements and titles have been added.
New accents have been added for portraits.
New accents have been added for adventurer plates.
The following text commands have been added:
| Command | Description | |
|---|---|---|
| /visage | USAGE: /visage [subcommand] →Capture your visage in your exotablet. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
|
| /rage | USAGE: /rage [subcommand] →Shake with rage. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified. |
Additions have been made to the auto-translation dictionary.
Additions have been made to the PlayStation®5, PlayStation®4, and Xbox Series X|S auto-complete dictionaries.
New trophies have been added. (PlayStation®5)
New achievements have been added. (Xbox Series X|S)
New music and sound effects have been added.
The launcher has been adjusted. (Windows®)
As the launcher has been adjusted to accommodate WebView2, players must install Microsoft Edge WebView2. This may already be installed for many players, but certain Windows® 10 configurations will require a separate installation. The installation will commence upon opening the launcher for those who do not have it installed already.
Additionally, this will cause the "Remember Square Enix ID" checkbox to reset, so please be sure to select it once more.
Resolved Issues
- The following issues have been addressed.
- An issue with AAC Cruiserweight M4 (Savage) wherein the actions Sand Surge and Wind Surge used by certain enemies dealt more damage than intended.
- An issue when using duty actions wherein the icon indicating the selected target is out of range did not display.
- An issue wherein certain elite marks could not be targeted.
- An issue wherein the description for the bard PvE action Barrage listed the incorrect potency for Shadowbite.
* This was a text-only issue. The potency of the action remains unchanged. - An issue when playing as sage wherein an action that cannot be executed or set to the hotbar appeared in the Actions & Traits window.
- An issue when playing as certain races wherein a portion of the following hairstyles displayed with the incorrect color:
Voidswept Strands, Sharlayan Studies, Sharlayan Rebellion - An issue with the following gear wherein applying certain dyes caused material qualities to display incorrectly:
Augmented Temple Circlet, Augmented Temple Cyclas, Augmented Temple Gloves, Augmented Temple Gaskins, Augmented Temple Boots - An issue when equipping the leg gear Ninja Hakama, Koga Hakama, or Augmented Ninja Hakama while playing as certain races wherein the graphics displayed incorrectly.
- An issue with the leg gear Argute Culottes wherein a portion of the colors were incorrect.
- An issue wherein the elemental clusters required to craft the newly implemented Cronopio Leather and Diatryma Felt were reversed.
- An issue wherein a striking dummy erroneously appeared by the Kugane aetheryte plaza.
- An issue when using the Sit emote and interacting with certain furniture while in an estate hall wherein moving and then stopping erroneously triggered the sitting animation.
- An issue when using master recipe tomes for which you do not meet the level requirement wherein the recipes did not display in the Crafting Log.
- An issue with the Wondrous Tails duty "Dungeons (Lv. 1-49)" available at level 99 and below wherein completing the Bowl of Embers, the Navel, or the Howling Eye did not mark the task as complete.
- An issue during certain quest cutscenes wherein objects erroneously obstructed the view of the player and NPCs.
* We are continuing to investigate and address this issue. - An issue after completing the seasonal quest "Eggceeding Expectations" wherein Egg Hunter Riggy was not added to the toy chest.
Other various issues have also been addressed.
Known Issues
- An issue when speaking with Scanningway while participating in Cosmic Exploration wherein dialogue relevant to the player's contribution in the previous ranking period is erroneously displayed.
* Taking part in a Stellar Mission and making a contribution before speaking with Scanningway again will trigger the correct dialogue. - An issue with certain Cosmic Exploration reward windows wherein the player is able to move the cursor to areas with no item icon present.
- An issue with Cosmic Exploration wherein specific NPCs are displayed incorrectly under certain conditions.
- An issue when participating in Cosmic Exploration projects wherein allowing the timer to run out causes other players to display incorrectly under certain conditions.
- An issue when participating in Cosmic Exploration wherein the NPC Orbitingway does not display while the project "Mech Hangar Beta Expansion" is underway.
* Orbitingway will reappear once the project "Mech Hangar Beta Expansion" has been completed. - An issue when participating as ground support in a Mech Op during Cosmic Exploration wherein leaving and rejoining causes the field scanner to become inaccessible.
* Using Stellar Return or Teleport will cause the field scanner to become accessible again. - An issue when participating in Cosmic Exploration wherein the Lunar Credit bonus granted by cosmic tools occasionally does not function correctly.
- An issue when playing cosmic exploration wherein the 5% lunar credit bonus for certain levels of cosmic tool is not adequately accrued.
- Other minor text issues have also been discovered.
New Items
| Item | Category | |
|---|---|---|
| Cosmic Saw Prototype v0.1 Carpenter's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Saw Prototype v0.2 Carpenter's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Saw Prototype v0.3 Carpenter's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Saw Prototype v0.4 Carpenter's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Saw Prototype v0.5 Carpenter's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Saw Prototype v0.6 Carpenter's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Saw Prototype v0.7 Carpenter's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Saw Prototype v0.8 Carpenter's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Saw Carpenter's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Cross-pein Hammer Prototype v0.1 Blacksmith's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Cross-pein Hammer Prototype v0.2 Blacksmith's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Cross-pein Hammer Prototype v0.3 Blacksmith's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Cross-pein Hammer Prototype v0.4 Blacksmith's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Cross-pein Hammer Prototype v0.5 Blacksmith's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Cross-pein Hammer Prototype v0.6 Blacksmith's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Cross-pein Hammer Prototype v0.7 Blacksmith's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Cross-pein Hammer Prototype v0.8 Blacksmith's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Cross-pein Hammer Blacksmith's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Raising Hammer Prototype v0.1 Armorer's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Raising Hammer Prototype v0.2 Armorer's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Raising Hammer Prototype v0.3 Armorer's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Raising Hammer Prototype v0.4 Armorer's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Raising Hammer Prototype v0.5 Armorer's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Raising Hammer Prototype v0.6 Armorer's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Raising Hammer Prototype v0.7 Armorer's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Raising Hammer Prototype v0.8 Armorer's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Raising Hammer Armorer's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Mallet Prototype v0.1 Goldsmith's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Mallet Prototype v0.2 Goldsmith's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Mallet Prototype v0.3 Goldsmith's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Mallet Prototype v0.4 Goldsmith's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Mallet Prototype v0.5 Goldsmith's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Mallet Prototype v0.6 Goldsmith's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Mallet Prototype v0.7 Goldsmith's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Mallet Prototype v0.8 Goldsmith's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Mallet Goldsmith's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Round Knife v0.1 Leatherworker's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Round Knife v0.2 Leatherworker's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Round Knife v0.3 Leatherworker's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Round Knife v0.4 Leatherworker's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Round Knife v0.5 Leatherworker's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Round Knife v0.6 Leatherworker's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Round Knife v0.7 Leatherworker's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Round Knife v0.8 Leatherworker's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Round Knife Leatherworker's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Needle v0.1 Weaver's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Needle v0.2 Weaver's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Needle v0.3 Weaver's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Needle v0.4 Weaver's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Needle v0.5 Weaver's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Needle v0.6 Weaver's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Needle v0.7 Weaver's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Needle v0.8 Weaver's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Needle Weaver's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Alembic Prototype v0.1 Alchemist's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Alembic Prototype v0.2 Alchemist's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Alembic Prototype v0.3 Alchemist's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Alembic Prototype v0.4 Alchemist's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Alembic Prototype v0.5 Alchemist's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Alembic Prototype v0.6 Alchemist's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Alembic Prototype v0.7 Alchemist's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Alembic Prototype v0.8 Alchemist's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Alembic Alchemist's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Frypan Prototype v0.1 Culinarian's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Frypan Prototype v0.2 Culinarian's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Frypan Prototype v0.3 Culinarian's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Frypan Prototype v0.4 Culinarian's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Frypan Prototype v0.5 Culinarian's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Frypan Prototype v0.6 Culinarian's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Frypan Prototype v0.7 Culinarian's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Frypan Prototype v0.8 Culinarian's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Frypan Culinarian's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Pickaxe Prototype v0.1 Miner's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Pickaxe Prototype v0.2 Miner's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Pickaxe Prototype v0.3 Miner's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Pickaxe Prototype v0.4 Miner's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Pickaxe Prototype v0.5 Miner's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Pickaxe Prototype v0.6 Miner's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Pickaxe Prototype v0.7 Miner's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Pickaxe Prototype v0.8 Miner's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Pickaxe Miner's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Hatchet Prototype v0.1 Botanist's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Hatchet Prototype v0.2 Botanist's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Hatchet Prototype v0.3 Botanist's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Hatchet Prototype v0.4 Botanist's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Hatchet Prototype v0.5 Botanist's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Hatchet Prototype v0.6 Botanist's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Hatchet Prototype v0.7 Botanist's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Hatchet Prototype v0.8 Botanist's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Hatchet Botanist's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmic Fishing Rod Prototype v0.1 Fisher's Primary Tool |
Item Level: 10 / Equipment Level: 10 | |
| Cosmic Fishing Rod Prototype v0.2 Fisher's Primary Tool |
Item Level: 30 / Equipment Level: 30 | |
| Cosmic Fishing Rod Prototype v0.3 Fisher's Primary Tool |
Item Level: 55 / Equipment Level: 50 | |
| Cosmic Fishing Rod Prototype v0.4 Fisher's Primary Tool |
Item Level: 150 / Equipment Level: 60 | |
| Cosmic Fishing Rod Prototype v0.5 Fisher's Primary Tool |
Item Level: 290 / Equipment Level: 70 | |
| Cosmic Fishing Rod Prototype v0.6 Fisher's Primary Tool |
Item Level: 430 / Equipment Level: 80 | |
| Cosmic Fishing Rod Prototype v0.7 Fisher's Primary Tool |
Item Level: 560 / Equipment Level: 90 | |
| Cosmic Fishing Rod Prototype v0.8 Fisher's Primary Tool |
Item Level: 690 / Equipment Level: 100 | |
| Cosmic Fishing Rod Fisher's Primary Tool |
Item Level: 720 / Equipment Level: 100 | |
| Cosmosuit Helm Head |
Item Level: 1 / Equipment Level: 1 | |
| Cosmosuit Top Body |
Item Level: 1 / Equipment Level: 1 | |
| Star Crew Jacket Body |
Item Level: 1 / Equipment Level: 1 | |
| Cosmosuit Gloves Hands |
Item Level: 1 / Equipment Level: 1 | |
| Star Crew Gloves Hands |
Item Level: 1 / Equipment Level: 1 | |
| Cosmosuit Bottoms Legs |
Item Level: 1 / Equipment Level: 1 | |
| Star Crew Trousers Legs |
Item Level: 1 / Equipment Level: 1 | |
| Star Crew Boots Feet |
Item Level: 1 / Equipment Level: 1 | |
| Carmine Red Dye Dye |
A labor-saving red dye, used for coloring anything from cloth to metal. | |
| Neon Pink Dye Dye |
A labor-saving pink dye, used for coloring anything from cloth to metal. | |
| Bright Orange Dye Dye |
A labor-saving orange dye, used for coloring anything from cloth to metal. | |
| Neon Yellow Dye Dye |
A labor-saving yellow dye, used for coloring anything from cloth to metal. | |
| Neon Green Dye Dye |
A labor-saving green dye, used for coloring anything from cloth to metal. | |
| Azure Blue Dye Dye |
A labor-saving blue dye, used for coloring anything from cloth to metal. | |
| Violet Purple Dye Dye |
A labor-saving purple dye, used for coloring anything from cloth to metal. | |
| Metallic Pink Dye Dye |
A labor-saving pink dye, used for coloring anything from cloth to metal. | |
| Metallic Ruby Red Dye Dye |
A labor-saving red dye, used for coloring anything from cloth to metal. | |
| Metallic Cobalt Green Dye Dye |
A labor-saving green dye, used for coloring anything from cloth to metal. | |
| Metallic Dark Blue Dye Dye |
A labor-saving blue dye, used for coloring anything from cloth to metal. | |
| Magicked Prism (Cosmic Exploration) Miscellany |
This peculiar contraption creates illusions by weaving together myriad shades of light. Used by ambitious Loporrits for celebratory purposes. | |
| Cosmic Prototype Coffer Miscellany |
A tool chest containing a cosmic prototype. Required level: 10. IL: 10. Primary tool type determined by current class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. |
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| Cosmosuit Coffer Miscellany |
A banded chest containing a complete cosmosuit. Required level: 1. IL: 1. |
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| Cosmic Exploration Framer's Kit Miscellany |
Tools for enhancing portraits and adventurer plates. Use to unlock embellishments fit for an industrious explorer of the cosmos. Includes Portrait Elements: Background, Frame, Accent Includes Plate Elements: Base Plate, Backing, Top Border, Plate Frame, Accent |
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| Ballroom Etiquette - Personal Perfection Miscellany |
An illustrated manual detailing how to preserve an aesthetic image of your person. Use to learn the /visage emote. | |
| Ballroom Etiquette - Bearing Insult Miscellany |
An illustrated manual of how to effectively demonstrate disapproval of offensive comments without resorting to unbridled violence─which any lady knows is always the second resort, never the first. Use to learn the /rage emote. | |
| Loparasol Miscellany |
No matter your distance from the sun, this parasol will protect your skin and nurture your dreams. Use to acquire a Loparasol. | |
| The Faces We Wear - Reading Glasses Miscellany |
An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on reading aids of varying colors. Use to unlock the reading glasses facewear. | |
| The Faces We Wear - Tinted Sunglasses Miscellany |
An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on sunglasses in varying colors. Use to unlock the tinted sunglasses facewear. | |
| Micro Rover Minion |
Won't be moving mountains, but can handle pebbles with aplomb. Use item to acquire the micro rover minion. |
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| Vacuum Suit Identification Key Other |
A thin, rectangular piece of some unknown material. Placing it near your vacuum suit will magically bring the machine to life. | |
| High Mobility Vacuum Suit Identification Key Other |
A thin, rectangular piece of some unknown material. Placing it near your high mobility vacuum suit will magically bring the machine to life. | |
| Big Bang Ticket Other |
The sight of it alone enough to make a Loporrit hop with excitement, this ticket can be traded with Orbitingway for the chance to win valuable prizes. | |
| Stargazers Orchestrion Roll Orchestrion Roll |
Music roll for Stargazers. Use to add to your orchestrion list. | |
| Hey, Cid! Orchestrion Roll Orchestrion Roll |
Music roll for Hey, Cid!. Use to add to your orchestrion list. | |
| The Airship Orchestrion Roll Orchestrion Roll |
Music roll for The Airship. Use to add to your orchestrion list. | |
| Echoes in the Distance Orchestrion Roll Orchestrion Roll |
Music roll for Echoes in the Distance. Use to add to your orchestrion list. | |
| Close in the Distance (Instrumental) Orchestrion Roll Orchestrion Roll |
Music roll for Close in the Distance (Instrumental). Use to add to your orchestrion list. | |
| Stellar Lamppost Outdoor Furnishing |
Though this piece of illuminating infrastructure has been specially designed to function in the icy vacuum of space, it is still not rated for licking. | |
| Cosmochair Furnishing |
An interstellar travel-ready seat with a futuristic─yet still appropriately leporine─design. | |
| Drafting Table Furnishing |
A slanted desk suited for drawing up engineering designs. | |
| Cosmotable Table |
This furnishing is designed to minimize the possibility of spills in low-gravity environments. Unfortunately, technology capable of compensating entirely for Loporrit error remains far in the future. | |
| Cosmolamp Tabletop |
An energy-efficient lighting appliance with a design reminiscent of a solar system. |







